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RP GrandGame assets

Vehicle assets for a mobile open-world game — interactive 3D model

Modular vehicle assets for a mobile open-world game: body-kit variants switch in real time, LOD0/1/2 for draw distance, repainting without textures — by UV mask in a shader. The interactive model lives right in the case.

Period
2026
Visit the client website
A cherry-blossom coupe in the garage — the configurator section row and scene counters under the 3D scene

Key project figures

triangles — full build at LOD0
9k
bumper, skirt and spoiler variants
3×3×3
three levels of detail for draw distance
LOD0/1/2

Scope of work on the project

Services

  • Modular vehicle assets
  • Body-kit variants in a single file
  • LOD0/1/2 for draw distance
  • Repainting without textures — shader by UV mask

About the project

A series of vehicle assets for a mobile open-world game. The models had to be game-ready: hold up in real-time rendering on mobile devices, switch between variants at runtime and work at any distance — from a showcase to a car driving past on the street.

Garage01COUPE GT

Garage

Loading garage
Now playing

GVIDONNight Street Racing

0:00
The project in detail

The work

  • each car is built modular: bumpers, skirts and spoilers are separate nodes with variants, all variants live in one file and turn on and off at runtime;
  • three levels of detail: LOD0 — the full build for close-ups, LOD1 — for mid distance, LOD2 — a silhouette for far streets;
  • repainting without textures: parts are laid out on a UV mask, the colour is applied in a shader — one asset takes any colour with no extra files;
  • materials are reduced to three (body, interior, glass) — minimal draw calls per scene;
  • geometry is optimized for mobile real-time: the full build is about nine thousand triangles.

The result

The models were accepted and shipped in the released mobile game. The case holds a live 3D model: rotate it with a mouse or a finger, zoom in, inspect the details. This is LOD0 — the same geometry the game uses at close range.

Have products you need visualized?

The average project budget starts from €500.

Smaller standalone tasks are quoted individually.